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Persistent Spell

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1 Persistent Spell on Ons 1 jul 2009 - 18:16

Rune

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Persisten Spell er et Metamagic feat fra Complete Arcane (også fundet i Forgotten Realms CS).

Der er stor diskussion på nettet om hvorledes den virker, men fra wizards er der givet nogle klare svar:
Despite it being technically legal, Wizards has deemed Time Stop not persistable by saying that the 1d4+1 rounds is "effectively instaneous" for the purpose of Persistant Spell.
Touch spells are allowed since, when used on oneself, they function just as a spell with Range Personal.

Der er dog stadig nogle der mener at touch spells ikke er persistable, men det må gå som deres egne husregler, siden Wizards mener det er ok.

Så kommer til vores egen opfattelse af hvordan Persistent Spell skal bruge:
For det første synes jeg vi skal gøre det klart at magier der indeholder charges af en eller anden art ikke kan persistes. Det er lidt uklart i teksten, men for god ordens skyld kunne det være fedt hvis vi lavede vores egne faste regler der.
Jeg mener også at vi skal tillade touch spells, da det er de officielle regler og jeg ikke ser nogen grund til ikke at følge dem.

Her en liste hentet på nettet. Der er ikke touch-range spells med her.

0th Level:
Clarity of Mind (Book of Hallowed Might, 0) -
Detect Magic (PHB, 0)
Read Magic (PHB, 0),

1st Level:
Bane (PHB, 1)
Bless (PHB, 1)
Blessed Aim (1, SpC).
Comprehend Languages (PHB, 1)
Detect Alignment (PHB, 1)
Detect Fire (Frosburn, 1)
Detect Incarnum (Magic of Incarnum, 1) Same as all the others..
Detect Undead (PHB, 1)
Divine Favour (PHB, 1)
Enhance Magical Flow/Greater (BoEldritchMight1) 2/4 -
Entropic Shield (PHB, 1) 1 min/level
Deathwatch (PHB, 1)
Grave Strike (1, Cadv, SpC)
Ice Gauntlet (1, SpC)
Nightshield (SpC, 1)
Obscuring Mist (PHB, 1)
Spell Flower (SpC, 1)
Strength of Mind (Spell and Spellcraft, 1)
Talons (DLCS, 1)

2nd Level:
Abyssal Might (BoVD, 2)
Aura Against Flame (2, SpC)
Aura of Darkness (Legends and Lairs, Spells and Spellcraft, 2)
Aura of Light (Legends and Lairs, Spells and Spellcraft, 2)
Avoid Planer Effects (2, SpC) -
Balor Nimbus (2, SpC) -
Bladebane (Sorcery and Steam, 2)
Blade of Pain and Fear (Libris Mortis, 2)
Body Blades (2, SpC) -
Cloud of Knives (PHB2, 2) -
Conjure Ice Object (Frostburn, 2)
Consecrate (PHB, 2)
Crystal of Reflection (Book of Hallowed Might, 2)
Desecrate (PHB, 2)
Detect Aberration (Lords of Madness, 2)
Divine Flame (Defenders of the Faith 2)
Divine Radiance (Spells and Magic, 2)
Divine Zephyr (DotF, 2)
Elation (BoED, 2)
Find Traps (PHB, 2)
Healing Lorecall (2, Cadv),
Honeyed Words (Book of Hallowed 2, 2)
Inky Cloud (2, SpC)
Interfaith Blessing (2, CC) (Full):
Lesser of Above (Alderac Undead, 2)
Shroud of Undeath (SpC, 2)
Spectral Stag (Magic of Faerun, 2)
Spider Legs (BoVD, 2)
Stone Fist (Races of the Stone, 2)
Turn Anathema (2, CC) (Standard)

3rd Level:
Analyze Touchstone (Planar Handbook, 3)
Anarchic Storm (3, SpC)
Axiomatic Storm (3, SpC)
Aura of Cold Lesser (Frostburn, 3)
Battlemagic Perception (HoB, 3) -
Blessed Sight (BoED, 3)
Burrow (Races of Faerun, 3)
Channelled Divine Shield (PHB2, 3) -
Circle of Nausea (BoVD, 3)
Corona of Cold (3, SpC)
Darkfire (3, SpC)
Devil’s Eye (Fiendish Codex 2, 3),
Divine Retaliation (PHB 2, 3)
Footsteps of Divine (3, CC)
Forceward (Magic of Faerun, 3)
God Speed (Book of Hallowed Might, 3)
Grace (3, SpC)
Holy Storm (3, SpC)
Ice Axe (3, SpC) -
Invisibility Purge (PHB, 3)
Mantle of Alignment (3, SpC)
Masochism (BoVD, 3)
Meld into Ice (Frostburn, 3)
Meld into Stone (PHB, 3)
Moonblade (SpC, 3) (Moon Domain only)
Necrotic Claws (Spells and Magic, 3)
Ring of Blades (3, Carc)
Sadism (BoVD, 3)
Sonorous Hum (SpC, 3)
Soul of the Sand (Sandstorm, 3)
Suppress Glyph (SpC, 3)
Trove Sacrifice (Spells and Magic, 3)
Vengeful Shield (Book of Hallowed 2, 3)
Vigor, Mass Lesser (3, Cdiv)
Visage of the Deity Lesser (3, Cdiv, SpC)
Weapon of the Deity (3, Cdiv, SpC) (Becomes touch, not good) (MOF, 4, has good version as well)

4th Level:
Assay Resistance (4, Carc)
Beast Claws (4, Cdiv).
Chaav’s Laugh (BoED, 4)
Consumptive Field (4, SpC)
Counter Attack (Sorcery and Steam, 4)
Divine Power (PHB, 4)
Doomtide, (4, Cdiv/SpC),
Extend Tentacles (Savage Species, SpC, 4)
Freedom of Movement (PHB, 4) -
Glacial Globe of Invulnerability (Frostburn, 4) -
Hand of the Faithful (4, SpC)
Hell’s Power (BoVD, 4)
Holy Transformation, Lesser (4, SpC)
Infernal Transformation, Lesser (4, SpC) -
Negative Energy Aura (SpC, 4)
Planar Tolerance (Planar Handbook, 4)
Positive Energy Aura (SpC, 4)
Precognitive Flashes (Book of Hallowed 2, 4)
Recitation (4, Cdiv, SpC)
Repel Vermin (PHB, 4) -
Spark Shield (DLCS, 4)
Stunning Hand (Sorcery and Steam, 4)
Truth’s Wings (Book of Hallowed Might, 4)
Zone of Respite (SpC, 5)

5th Level:
Aura of Evasion (5, SpC)
Bears Heart (Defenders of the Faith 5)
Crawling Darkness (5, SpC)
Crown of Flame (BoED, 5)
Dragon Breath (5, Cdiv/SpC).
Earth’s Embrace (Book of Hallowed 2, 5)
Halo of Vengeance (Spells and Spellcraft, 5)
Havrokr’s Blessing (Alderac Undead, 5)
Magical Coalescence (PHB 2, 5)
Radiance (PHB 2, 5)
Resonating Resistance (BoVD, 5) .
Righteous Might (PHB, 5)
Righteous Wrath of the Faithful (5, Cdiv, SpC)
Shield of Light (Book of Hallowed Might, 5)
StrongOaks Affinity with Nature (Spells and Spellcraft, 5)
Telepathic Bond, Lesser (5, Cdiv).
Wounding Touch (Sorcery and Steam, 5)

6th Level:
Anti Life Shell (PHB, 6)
Armored Skin (Hammer and Helm 6)
Cloud of the Achaierai (BoVD, 6)
Crown of Brilliance (BoED, 6)
Ghost Trap (Libris Mortis, 6) -
Make Manifest, Mass (6, SpC)
Spiritual Guardian (6, CC) (Standard)
Stone Body (SpC, 6)
Vigorous Circle (6, Cdiv)

7th Level:
Aura of Cold Greater (Frostburn, 7)
Bastion of Good (BoED, 7)
Chains of Mar-Namora (Hammer and Helm 7)
Consumptive Field, Greater (7, SpC)
Dragon Armor (7, SpC)
Ethereal Jaunt (PHB, 7)
Greater of Above (Alderac Undead, 7)
Holy Transformation (7, SpC)
Infernal Transformation, (7, SpC)
Pulse of Hate (PHB 2, 7) .
Righteous Glare (BoED, 7)
Shield of the Archons (BoED, 7)
Spirit Knife (Spells and Spellcraft, 7)


8th Level:

Anti Magic Field (PHB, 8 ) -
Cloak of Chaos (PHB, 8 )
Holy Aura (PHB, 8 )
Lion’s Roar (8, SpC) 1
Necrotic Empowerment (Libris Mortis, 8 ) - Need Mother Cyst feat.
Shield of Law (PHB, 8 )
Stormrage (8, Cdiv/SpC),
Unholy Aura (PHB, 8 )
Veil of Undeath (SpC, 8 )

9th Level:
Avatar (Spells and Magic, 9)
Choose Destiny (DESTINY DOMAIN, 9)
Divine Retribution (DLCS, 9)
End to Strife (BoED, 9)
Infernal Whip (Plot and Poison, 9)
Moonfire (SpC, 9) (Moon Domain only)
Visage of the Deity Greater (9, Cdiv, SpC)



Sidst rettet af Rune Ons 1 jul 2009 - 19:14, rettet i alt 6 gange

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2 Re: Persistent Spell on Ons 1 jul 2009 - 18:21

Rune

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Magier der ikke kan persistes:

6th lvl
Visage of the Deity (6, Cdiv, SpC)

7th lvl
Holy Star (7, SpC)

9th lvl
Time Stop (9, PHB)

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3 Re: Persistent Spell on Ons 1 jul 2009 - 20:51

Rune

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Og nu til noget jeg gerne vil diskutere lidt. Sidst vi spillede i sommerhus spurgte jeg Rasmus om jeg kunne bruge miracle til at efterligne en arcane magi som jeg så ville kunne persiste. Det mente Rasmus ikke ville du, da det er en miracle magi der bliver kastet og den ikke lever op til Persisten Spell-kravene (ikke Rasmus?)

En wizard kan tage et lvl i cleric og divine metamagic og derefter persiste alle de arcane spells han lyster. En cleric kan bruge en miracle på at persiste lvl 7 arcane spells eller lavere. Det er en lvl 9 for en lvl 7, hvor en wizard bytter ligeover. (det var spil-balancen)

Desuden mener jeg at miracle duplikerer en magi, dvs. at det bliver til den magi, undtagen at det bliver en lvl 9 magi. Hvad jeg kan læse mig frem til er der ingen der taler imod at metamagic feats kan bruges på miracle. Man kan derimod sige at en præst der går og beder sin gud om hjælp hver eneste dag til at duplikere magier, måske ikke holder sig særlig polulær ved sin gud. Jeg synes det skal være muligt at bruge miracle på denne måde og så lade det være op til DM om præsten misbruger sine kræfter på noget der ikke er i gudens interesse, eller direkte spild af kræfter.

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4 Re: Persistent Spell on Ons 1 jul 2009 - 22:17

Det begynder, at minde om Magic The Gathering på højt plan Wink

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5 Re: Persistent Spell on Tors 2 jul 2009 - 13:47

Rune

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*host* Wizards of the Coast *host*

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